Showing posts with label Same. Show all posts
Showing posts with label Same. Show all posts

Wednesday, November 17, 2010

How can some conservatives complain about "big government" and praise domestic spying in the same breath?


Question by tangerine: How can some conservatives complain about "big government" and praise domestic spying in the same breath?
I just saw a question that included a link to a Newsweek article about Bush wanting to use spy satellites for domestic surveillance. Incredibly, I saw a few posts from some conservatives who had no problem with this! Amazingly, many conservatives who complain about "big government" also find ways to excuse or rationalize domestic spying and other infringements on our civil liberties. Am I the only one here who sees this as self-contradictory?


Best answer:

Answer by Dick Tater Is In Awesome World
Fascist tactics - using fear to make the people agree with you.



Give your answer to this question below!

why is the US media so stupid in reporting the same "news" of bad behaviors from unscrupulous companies ?

Question by Why N: why is the US media so stupid in reporting the same "news" of bad behaviors from unscrupulous companies ?
why is the US media so dumb in reporting the same "news" of bad behaviors from unscrupulous companies ? There are good financial companies out there : and the media should stress the positive with these companies to break the investors psychology.


Best answer:

Answer by pokerjoev
Go ask them.



Give your answer to this question below!

Tuesday, October 26, 2010

Game Playing and Marketing Games Offer You a Unique Way to Entertain -- and Sell at the Same Time!


Game Playing and Marketing Games Offer You a Unique Way to Entertain -- and Sell at the Same Time!

Whilst experimenting with social networks, user-generated content and on line video, marketers appear content to view games as little more than another advertising platform.  The untapped potential of game playing lies in their ability to tell stories, thereby more closely linking brand benefits with game play and blurring the lines between brand and entertainment.  Games, properly structured, fundamentally alter the customers perception to the presentation and content of your marketing messages thus making the advertisements themselves a source of meaningful information.

Games allow Brands to become engaging, interactive and entertaining -- thereby providing something of value in exchange for attention. Brands such as Persil, Birds Eye and Quaker Oats have relied on game playing to create narratives that consumers want to be a part of. In the process, they've done more than just break through the clutter, or better position themselves in consumer's minds.

Games remain one of the biggest untapped opportunities for marketers, for the simple fact that they are, indeed, engaging interactive and entertaining. Well-conceived games require users' active attention and enable them to drive the story line as they experience a world that can be entirely of a brand's making. Games represent a unique opportunity for brands to be the entertainment rather than just sponsor it.

So what do original games get you?

If you're Quaker Oats, you get year-over-year double-digit sales growth, as well as a marketing program that has generated significant revenue.

So what does this mean for marketers?

It demonstrates that there's a burgeoning mainstream audience increasingly receptive to branded entertainment in the form of original episodic games and willing to grant brands their attention in exchange for enjoyable experiences.


Games need to be implemented strategically. As with any marketing approach, objectives and performance expectations for game-based marketing need to be considered upfront. Here are some things to keep in mind:   A game tends to work best as a component of an integrated campaign rather than an afterthought.

Original episodic games can counteract this imbalance by delivering a high level of play and replay value to consumers while putting the brand at the centre of the experience.

So does a brand need to be interesting or provocative in order to make a good game? Absolutely not. All our examples show that basic games deployed and used well were effective at making a low-involvement category more interesting and engaging. And implemented properly, games could address many of the challenges facing financial-services companies -- building involvement, generating a prospect database, creating a sense of community, even delivering a positive brand halo.

Innovation requires risk. Being among the first to jump into a new medium is never an easy proposition for a marketer, but games offer a new and distinctive opportunity for brands to tell their stories to consumers -- and, in the process, to make themselves interactive and entertaining.

We must always remember that Television is an advertising medium, not a communications medium and, as television declines in the face of competition from the new media, conventional advertising will decline with it.  Game playing is a substantially more effective way of marketing than one-way TV advertising.

People develop strong bonds when empathetic connections exist between parties involved in a relationship.

The term customer loyalty has become a mantra, but we’ve never read any words about the criticality of empathetic linkage in fostering customer loyalty.

That’s because most marketing is still based on objective models which play down the importance of behaviour. Objective marketing is more conducive to mental manipulation of consumers than to establishing empathic linkages.

Many Marketing Directors have told us all, time and time again, in so many words, “At the end of the day, marketing is a numbers game.  To increase sales, you increase exposure to get an increase in the number of consumers in your traffic flow.”

But protagonists of the various relationships marketing philosophies say things have changed. 

Customers are defining marketing.  That moves the discipline from its objective, numbers-defined foundations to a subjective feelings-defined foundation that some people are already calling “the experience economy,” and others call “The Dream Society.”

Marketers have been trying to meet the challenges of the experience economy mainly with technology.

Personalization software such as offered by Net Perceptions and BroadVision and multitudinous products sold as customer relationship management (CRM) tools are all about: deployment of massive data base systems to capture as much details about consumers as possible to gain maximum advantage over their minds.

That is the prime intent of objective marketing models: conquest and control.   Otherwise, what accounts for all the military metaphors used in marketing?

Companies need to come down from their Ivory Towers and talk to the people with whom they hope to create relationships. This can be successfully achieved through game playing.

Up until a few years ago advertising was the province of a privileged few to the passive many. Now the ownership of moving images has passed into the hands of practically everybody and the articulation of moving images has passed into the hands of everybody with access to a phone, laptop or digital camera. We can now have our say."

In essence, the behaviour of the audience is moving from passive to active participation so that TV watching or listening to radio in the future will be a very different and less sedentary experience than it has been in the past 80 years.
Ultimate power isn’t with brand owners or even with broadcasters, and most certainly doesn’t exist with the Advertising Agencies at all! It's with the viewer. And it's the on/off switch!

Game playing fundamentally alters your relationship with your customers and effectively cuts through all the problems experienced by marketing programs at the same time allowing customers to have their say.




















In October of this year (2008) the book, “Television killed advertising” is published by Oktober Books Publishing.

“Television killed Advertising” discusses, in detail, the need for a thorough understanding of Interactive Communication together with Game Playing and lists examples of just how much more effective Interactive is when compared to normal advertising. Written by Paul Ashby with an overview by Marketing Consultant Edd Keating, “Television killed Advertising” will provide you with a detailed and comprehensive guide towards understanding the future of Marketing Communication. You can also visit http://interactivetelevisionorinteractivetv.blogspot.com to discover more. Or check out:http://www.oktoberbooks.co.uk/7.htm




Related "Games Play 2" Articles

Wednesday, October 13, 2010

How do you get focused on your grades and play games at the same time?

Im like really addicted to video games and computer. Im also like an a and b student but im getting lower every term and getting a c. How can i focus on my grades and play video games?

Friday, October 8, 2010

Burn Games For Ps3 And Stop Buying The Same Games Every Time

The PlayStation 3 console has some of the most expensive video games on the market. For many of the new releases, the price can be $60. That is quite a hefty fee for a disc. To top it all off, the strength of the game and its ability to stay in proper working condition it not especially high. These DVD formatted games are fragile and they run a high risk that they might stop working. Therefore, it is a very good idea to burn games for PS3 so you will have a backup copy if anything goes wrong.

In fact, you can buy a new PS3 game, make a copy, and play the copy instead of the original game. This will keep the actual game very clean and scratch free in the event you will need to make a replacement backup. This method works so well that you should use the burning software to backup all of your discs you want to keep in good condition. When you look on the internet for a website that will sell a download for this type of software, you should check to see all of the functions it has if you would like to extend its uses to your complete media disc library.

For around $35 USD, you can download a program that will let you burn games for PS3 and any other of the most popular systems. You can even use the download to make copies of your favorite games on PC. This software is so powerful that it can break through the toughest codes to ensure that you will receive a perfect quality copy every time. There will be no more trouble with broken games or debilitating scratches because you will be able to make a new backup whenever you want.

Another great factor of the software that allows you to burn games for PS3 is the speed. You will be able to make a perfect duplicate in blinding speed. So no matter what happens, you will have another copy waiting just a few minutes away. The burning program is great for people that are constantly losing their games. There is nothing worse than buying a brand new game and then misplacing it. That means you have to buy a totally new one. Well, if you make a copy of the game and then you lose that, it will be really cheap to make a replacement and you will not have to worry one bit. Burn games for PS3 and much more and give yourself the peace of mind you deserve.


About Author
If you want to burn games for PS3 and you are tired of the hassle, go to http://www.FreeDailyGaming.com

Monday, October 4, 2010

What are some games online RPG games that have the same style as Final Fantasy?

One of my favorite games of all time was Final Fantasy, and I'm looking for an online game that has a turn based battle system that you can play online with friends, or something like that. Does such a thing exist? I don't care whether or not I have to pay for it.

Sunday, September 26, 2010

Project: Rant - RANT 055: All Your Kids Are Named The Same Thing!






If you think you're being original while naming your brood, you're wrong. Actor: Hilah Johnson. www.projectrant.com Real online rants recreated in video with professional actors.